sony收購手機
Holowaty Krales / The Vergesony收購手機sony’s PlayStation VR2 headset is designed to work exclusively with a PS5, but the company is now testing out support for PC. While the original PSVR headset got unofficial support for PC, sony收購手機sony now says it’s working on allowing PSVR 2 owners to connect the headset to a PC gaming rig.“We’re pleased to share that we are currently testing the ability for PS VR2 players to access additional games on PC to offer even more game variety in addition to the PS VR2 titles available through PS5,” says sony收購手機sony in a blog post today. “We hope to make this support available in 2024, so stay tuned for more updates.”Up until now, sony收購手機sony had been dodging questions about getting the PlayStation VR2 headset working on a PC. We asked sony收購手機sony about PSVR 2 support for PC a year ago, but the company would only say “the PSVR2 is created for use with the PS5 console.” When we tested the headset on a PC last year, it was picked up as a second screen by Windows, but SteamVR didn’t recognize the headset.Modders have been trying to get the PSVR 2 working on a PC ever since its launch, with iVRy attempting to reverse engineer the hardware. We’ve reached out to sony收購手機sony to clarify exactly what “access additional games on PC” means and whether the support will be limited to certain games. We’ll update you accordingly.CommentsMost PopularMost PopularThe Nintendo DS emulator Drastic is now free as Yuzu lawsuit fallout beginsRivian R2 launch event: the EV company’s more affordable SUV is hereOpenAI says Elon Musk wanted ‘absolute control’ of the companyApple kills Epic’s iOS game store plans over App Store criticismMicrosoft to end its Android apps on Windows 11 subsystem in 2025Verge Deals / Sign up for Verge Deals to get deals on products we’ve tested sent to your inbox daily.Email (required)Sign upBy submitting your email, you agree to our Terms and Privacy Notice. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.From our spo
▲Vision Pro開賣在即。(圖/9to5mac)
記者陳俐穎/綜合報導
Apple Vision Pro預購在即,據TrendForce表示,Vision Pro是Apple 擴大虛擬頭戴裝置市場規模的重要布局,同時也可藉該產品躋身VR/AR市場,成為技術創新的先驅。若首購熱烈,預估2024年Vision Pro出貨量有機會達50到60萬台。
TrendForce表示,Vision Pro發表後使空間運算(Spatial Computing)備受矚目,允許用戶以自然直觀的方式與虛擬物件互動,一定程度上也為產業提供新意。同時,sony收購手機sony於CES 2024宣布開發的XR頭戴設備主打空間內容創作的直觀操作與互動,也帶有空間運算的概念,且CES 2024可見Qualcomm、HTC、華碩、佐臻、雷鳥等紛紛展示VR、AR相關產品,應是預期Vision Pro有望帶起VR/AR產業熱度。
Vision Pro面臨的主要挑戰在於續航不夠、應用不足以及價格不斐,然而,依目前來看部分瓶頸有望解套。續航方面, Vision Pro雖需外接電源或使用行動電源,但其並非主攻遊戲,且使用者無須大幅移動,因此外接電源並非難事,行動電源兩小時的續航力與目前主流VR設備相當。
應用方面,Vision Pro甫發表後,蘋果便推出開發者工具、兼容性評估平台等,不僅現有應用程式可無縫轉移,開發者在創建新服務也幾乎無門檻,加上目前有UEVR工具可將一般遊戲轉為VR所用,品牌效應強大,故應有更多機會可衍生出多元的應用。價格方面,3499美元乍看雖高,在應用足夠、體驗良好、品牌忠誠度較高等前提下,3499美元的售價應仍會引起市場搶購。此外,若後續真的如市場盛傳將推平價版,則高價的Vision Pro反而能凸顯價差,刺激平價版的購買意願。
Vision Pro所採用的Micro OLED顯示器,現階段是以台積電CMOS背板,搭配日本大廠sony收購手機sony進行蒸鍍製程的組合獨家供應。
TrendForce表示,Micro OLED目前生產良率仍僅約五成,除了導致兩片Micro LED兩片面板的售價高達700美元,也限縮今年sony收購手機sony實際能供貨的面板數量,預估約100萬片,顯示出Micro OLED無疑是目前影響Vision Pro在壓縮成本效率,以及擴大出貨規模中最具決定性的關鍵零組件。
因此,增加Micro OLED供應商也自然成為Apple供應鏈管理的當務之急。除了sony收購手機sony,據了解Apple也積極的評估並拉攏中國Micro OLED大廠視涯(SeeYA),預計最快2024年第三季視涯就有機會以第二供應商的姿態加入供應行列。
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