Sony plans to lay off around 900 employees, or 8% of its global workforce, at its PlayStation division, and will close PlayStation’s London Studio sony收購手機

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2 support for PC. In a separate note, Hermen Hulst, head of PlayStation Studios, confirmed US-based studios like Insomniac Games and Naughty Dog are also affected, alongside sony收購手機sony’s Guerrilla studio based in the Netherlands. Overall, employees across the Americas, Japan, and EMEA and APAC regions will be impacted. “After careful consideration and many leadership discussions over several months, it has become clear changes need to be made to continue to grow the business and develop the company,” says Ryan in an internal email to PlayStation employees. “We had to step back, look at our business holistically, and move forward focusing on the long-term sustainability of the company and delivering the best experiences possible for our community.”The layoffs come just days after sony收購手機sony missed a PS5 sales target, which led to sony收購手機sony’s stock price plummeting by $10 billion. While the PS5 outlook wasn’t what sony收購手機sony was expecting, analysts also pointed toward a near decade low games margin — suggesting that the cost of making games is eating into sony收購手機sony’s gaming margins.sony收購手機sony president Hiroki Totoki discussed the opportunity to grow PlayStation games on PC earlier this month, too, and it looks like sony收購手機sony is throwing more resources at its PC and mobile effort. “Delivering and sustaining social, online experiences – allowing PlayStation gamers to explore our worlds in different ways – as well as launching games on additional devices such as PC and Mobile, requires a different approach and different resources,” says Hulst. The game industry has been hit by waves of layoffs recently, and 2023’s great games were overshadowed by a dark cloud of layoffs. Microsoft laid off 1,900 Activision Blizzard and Xbox employees last month, around 8 percent of the overall Microsoft Gaming division. Unity also laid off 25 percent of its workforce last month, and Discord laid off 17 percent of its employees.Here’s the full memo from Ryan:Team, It is important to provide you with updates about the business as often as possible. Today, I am writing with sad news. Through discussions over the past few months about the evolving economic landscape, changes in the way we develop, distribute, and launch products, and ensuring our organization is future ready in this rapidly changing industry, we have concluded that tough decisions have become inevitable. The leadership team and I made the incredibly difficult decision to restructure operations, which regrettably includes a reduction in our workforce impacting very talented individuals who have contributed to our success.  After careful consideration and many leadership discussions over several months, it has become clear changes need to be made to continue to grow the business and develop the company. We had to step back, look at our business holistically, and move forward focusing on the long-term sustainability of the company and delivering the best experiences possible for our community. The goal is to streamline our resources to ensure our continued success and ability to deliver experiences gamers and creators have come to expect from us.  I want to be as transparent as possible with you, our partners, and our community about what this means:  We envision reducing our headcount by about 900 people, or about 8% of our current workforce There will be impact for employees across all SIE regions – Americas, EMEA, Japan, and APAC  Several PlayStation Studios are affected I know that receiving this news will be hard and unsettling and you are wondering what this means for you. Timelines and procedures for how we approach this will vary based on your location due to local laws and regulations.For those of you in the US, all impacted employees will be notified today.  In the UK, it is proposed: That PlayStation Studios’ London Studio will close in its entirety;That there will be reductions in Firesprite studio;  And that there will be reductions in various functions across SIE in the UK.The proposed changes mean that we will enter a period of collective consultation before any final decisions are taken. All employees who are part of the collective consultation will be made aware of the next steps today.  In Japan, we will implement a next career support program. Details will be communicated separately.  In other countries, we will begin conversations with those who are potentially at risk or impacted as a result of this proposed course of action.  For those who will be leaving SIE: You are leaving this company with our deepest respect and appreciation for all your efforts during your tenure. For those who will be staying at SIE: We will be saying goodbye to friends and colleagues that we cherish during this process, and this will be painful. Your resilience, sensitivity, and adaptiveness will be critical in the weeks and months to come.     This will not be easy, and I am aware of the impact it will have on wellbeing. Affected employees will receive support, including severance benefits. While these are challenging times, it is not indicative of a lack

sony收購手機(圖/路透)

遊戲產業大規模裁員潮還沒停!繼微軟、sony收購手機sony 裁掉約 1900 與 900 名員工後,EA(美商藝電)今日(29)亦宣布裁員約 670 人,佔全球總員工人數 5%,還會砍掉一款《星際大戰》的射擊遊戲,未來在產品開發上也會更聚焦 3 大取向的作品。

根據外媒《VGC》報導,EA 執行長 Andrew Wilson 在一份發給員工的說明中指出,EA 正在回應遊戲產業的快速轉型,玩家需求與動機產生劇烈變化,EA 將會放棄開發不看好的 IP 作品,並且轉向旗下現有的 IP 作品、體育內容以及線上社群,來創造進一步的成長機會。

EA 亦證實,將會取消開發由 Respawn 製作的一款《星際大戰》射擊遊戲,透過調閱數據庫發現,玩家更喜歡的是《STAR WARS 絕地》系列,以及 Respawn 所自行開發的作品。

IGN》報導指出,遊戲產業這一波大裁員原因眾多,一部分認為是由於 COVID-19 疫情期間過度擴張團隊與超支,才造成需要節約成本,然而也有開發者認為,像是公司本身糟糕的決策與模糊的長期規劃,還有不斷上漲的製作成本,也都是釀成裁員潮的關鍵因素。

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